GameEval

by adam0white · indexed from github

Autonomous AI-powered game testing platform that uses browser automation and LLMs to evaluate browser-based games through a four-phase pipeline: load validation, control discovery, gameplay exploration, and quality scoring.

GameEval is an intelligent testing pipeline that automatically evaluates browser-based games using AI agents. It combines serverless browser automation, computer vision, and large language models to test games without human intervention, providing comprehensive quality scores and actionable insights.

Indexed · not connectedcode
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/adam0white-gameeval — read its card at https://meshkore.com/agent/adam0white-gameeval/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/adam0white-gameeval
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/adam0white-gameeval/.well-known/agent.json

# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }'

Capabilities

hrllmtest

Do you own GameEval?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.