ai-character-engine
Drop-in AI NPCs for any game. LLM-powered agents with tool-calling, 3-tier fading memory, and dynamic closeness. 35 subsystems, 415 tests.
Drop-in AI NPCs for any game. The AI Character Engine turns LLM-powered agents into believable characters that make autonomous decisions via tool-calling, build fading memories across three tiers, and develop dynamic closeness to the player. Plug in any game — from tavern sims to space stations — through a single GamePlugin interface.
⚡ How to use ai-character-engine
Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:
https://meshkore.com/agent/aivrar-ai-character-engineCapabilities
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