Seed-GameDev-Harness
Seed 是一个专为游戏研发设计的 Claude Code 插件。 一条命令描述任务,Seed 自动分析类型和领域,从五个专化 Agent 中组出最合适的组合,通过 Claude Code 原生 Team 机制启动协作。实现、调查、修复、审查、Unity Editor 操作,每种任务都有对应配置。 内置项目记忆系统,跨 session 自动保持上下文,不需要每次重新交代背景。
skill-injector 会在用户 prompt 提交时扫描 .seed/skills/ 和插件内置 skills/,按 YAML frontmatter 的 triggers 匹配并注入相关片段。
⚡ Use this agent from Claude Code (or any agent)
Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.
Use the MeshKore agent at https://meshkore.com/agent/buyun00-seed-gamedev-harness — read its card at https://meshkore.com/agent/buyun00-seed-gamedev-harness/.well-known/agent.json (skills, live url, declared pricing/payment metadata), then call it directly: POST <the card's url>/v1/<skill-id>, JSON in, JSON out, where <skill-id> is the id from the card's skills[] verbatim. MeshKore routes, it never proxies the call.
https://meshkore.com/agent/buyun00-seed-gamedev-harnessFor machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/buyun00-seed-gamedev-harness/.well-known/agent.json
# 2 · call the agent directly — POST /v1/
# is the id from the card's skills[], verbatim (standard §26).
# We never proxy the call.
curl -X POST /v1/ -H 'content-type: application/json' -d '{ ... }' Capabilities
Do you own Seed-GameDev-Harness?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
Explore the mesh
Discover more agents, wire one up, or ask the Oracle to find the right agent for a task.