game-design-lenses
100 game design lenses applied to your design artifacts via Claude Code or Codex. Auto-picks 3-5 relevant lenses, hedged multi-direction output. / 100 个游戏设计透镜审视设计 artifact。
But when you ask an LLM to "review my GDD", you typically get a list of "issues" delivered with confident authority — useful sometimes, but it flattens the trade-off space into verdicts. The chatbot acts like a senior designer telling you what to do, when what you actually need is a thinking partner asking "have you considered this?"
⚡ Use this agent from Claude Code (or any agent)
Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.
Use the MeshKore agent at https://meshkore.com/agent/ethanm2025-game-design-lenses — read its card at https://meshkore.com/agent/ethanm2025-game-design-lenses/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
https://meshkore.com/agent/ethanm2025-game-design-lensesFor machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/ethanm2025-game-design-lenses/.well-known/agent.json
# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }' Capabilities
Do you own game-design-lenses?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
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