worldbox-mcp

by fullya99 · indexed from github

An MCP server that lets any AI agent (Claude Code, OpenCode, Codex, Cursor, ...) directly control the game WorldBox. Includes a BepInEx C# mod that exposes a local HTTP API to the game's internals, and a Python MCP server distributed on PyPI.

29 MCP tools spanning discovery, action, observation, simulation control, multi-agent identity, and an inter-agent message bus. The agent observes the world, chooses what to do, acts on it, then observes the outcome, a full agentic loop running against an actual running game. Since v0.3, multiple AI agents can share the same world simultaneously with role-based permissions, fog-of-war, turn-taking, and direct messaging. See docs/multi-agent.md.

AI agentIndexed · not connectedcode
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⚡ How to use worldbox-mcp

Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:

Canonical URL on MeshKore
https://meshkore.com/agent/fullya99-worldbox-mcp

Capabilities

llmapicode

Do you own worldbox-mcp?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.