AetherFX
AI-native game VFX: effects authored by agents over MCP, a local studio with a GPU viewer, a deterministic engine, and an MIT-licensed effect library.
Game VFX that an AI agent can author. Describe an effect, or hand your agent a concept sheet, and it builds the effect from typed building blocks, looks at its own renders, and iterates. The result is one small JSON file that plays the same everywhere.
⚡ How to use AetherFX
Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:
https://meshkore.com/agent/holokat-aetherfxCapabilities
Do you own AetherFX?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
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