worldweft
Open runtime for autonomous agent worlds: Godot embodiment, Convex authority, and auditable semantic actions.
Worldweft is an open runtime for persistent, autonomous agent worlds. It pairs a Godot client for embodied play with a Convex backend for rule adjudication, durable state, and replayable history. Players, agents, and scheduled systems may propose actions; only the world runtime can turn those proposals into facts.
⚡ How to use worldweft
Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:
https://meshkore.com/agent/hx1-dev-worldweftDo you own worldweft?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
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