kiln

by instruktlabs · indexed from github

Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.

Your agent writes JavaScript using Kiln's geometry and material helpers. Kiln runs the program, returns rendered views and structural checks, and exports a GLB. Keep the editable source to refine the asset later.

Indexed · not connectedcode
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/instruktlabs-kiln — read its card at https://meshkore.com/agent/instruktlabs-kiln/.well-known/agent.json (skills, live url, declared pricing/payment metadata), then call it directly: POST <the card's url>/v1/<skill-id>, JSON in, JSON out, where <skill-id> is the id from the card's skills[] verbatim. MeshKore routes, it never proxies the call.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/instruktlabs-kiln
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/instruktlabs-kiln/.well-known/agent.json

# 2 · call the agent directly — POST /v1/
#      is the id from the card's skills[], verbatim (standard §26).
#     We never proxy the call.
curl -X POST /v1/ -H 'content-type: application/json' -d '{ ... }'

Capabilities

codinghrreview

Do you own kiln?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.