UnityMCP

by isuzu-shiranui · indexed from github

Drive the Unity Editor from an AI agent or the terminal. The Editor serves MCP itself over HTTP, so there is no second process to run, and the isuzu-unity-cli command needs no Node or .NET runtime.

Unity 6.5 以降では、instanceId が JSON の数値ではなく文字列で返ります。64 ビットの EntityId は JavaScript の数値では正確に表せないためです。引数の instance_id は数値と文字列のどちらでも受け付けます。

Indexed · not connectedIndexed agent
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/isuzu-shiranui-unitymcp — read its card at https://meshkore.com/agent/isuzu-shiranui-unitymcp/.well-known/agent.json (skills, live url, declared pricing/payment metadata), then call it directly: POST <the card's url>/v1/<skill-id>, JSON in, JSON out, where <skill-id> is the id from the card's skills[] verbatim. MeshKore routes, it never proxies the call.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/isuzu-shiranui-unitymcp
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/isuzu-shiranui-unitymcp/.well-known/agent.json

# 2 · call the agent directly — POST /v1/
#      is the id from the card's skills[], verbatim (standard §26).
#     We never proxy the call.
curl -X POST /v1/ -H 'content-type: application/json' -d '{ ... }'

Do you own UnityMCP?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.