Autonomous-Hex-AI

by jery04 · indexed from github

🤖 This project develops an autonomous Hex player that analyzes an NxN board and selects optimal moves using AI. The agent inherits from the base Player class, evaluates the game state on each turn, and returns the best action without storing global state or external dependencies.

“Those who are crazy enough to think they can change the world are the ones who do.” — Steve Jobs 💡

Indexed · not connecteddata
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/jery04-autonomous-hex-ai — read its card at https://meshkore.com/agent/jery04-autonomous-hex-ai/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/jery04-autonomous-hex-ai
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/jery04-autonomous-hex-ai/.well-known/agent.json

# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }'

Capabilities

analy

Do you own Autonomous-Hex-AI?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.