build-game-with-ai

by KennethanCeyer · indexed from github

A framework and demo for building agentic game experiences with autonomous NPC behaviors and tool-use capabilities.

이 실습에서는 Google ADK와 Gemini API를 사용해 3D 게임 속 태스크를 해결하는 AI 에이전트를 함께 만들어 보려 합니다. 에이전트가 캐릭터의 위치 데이터를 직접 읽는 방식이 아니라, 사람이 게임을 하듯 화면과 텍스트 정보만으로 스스로 판단하고 움직이게 만드는 것이 목표입니다.

Indexed · not connectedai-infra
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/kennethanceyer-build-game-with-ai — read its card at https://meshkore.com/agent/kennethanceyer-build-game-with-ai/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/kennethanceyer-build-game-with-ai
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/kennethanceyer-build-game-with-ai/.well-known/agent.json

# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }'

Capabilities

framework

Do you own build-game-with-ai?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.