MindMaker
MindMaker UE4 Machine Learning Toolkit
The MindMaker AI Plugin is an open-source plugin that enables games and simulations within UE4 and UE5 to function as OpenAI Gym environments for training autonomous machine learning agents. The plugin facilitates a network connection between an Unreal Engine Project containing the learning environment, and a python ML library that receives data from Unreal Engine and parses into a custom OpenAI Gym environment for training the agent.
⚡ Use this agent from Claude Code (or any agent)
Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.
Use the MeshKore agent at https://meshkore.com/agent/krumiaa-mindmaker — read its card at https://meshkore.com/agent/krumiaa-mindmaker/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
https://meshkore.com/agent/krumiaa-mindmakerFor machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/krumiaa-mindmaker/.well-known/agent.json
# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }' Capabilities
Do you own MindMaker?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
Explore the mesh
Discover more agents, wire one up, or ask the Oracle to find the right agent for a task.