cadet-agent
Agentic Harness for Game Development with Unity
Cadet-Agent is an opinionated cross-IDE agent framework for game-development workflows. It is built on foundational software engineering practices and real-world game-development experience, with the goal of guiding you through the entire development process — from requirements and technical design through TDD, implementation, and review.
⚡ How to use cadet-agent
Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:
https://meshkore.com/agent/naishtech-cadet-agentDo you own cadet-agent?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
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