MCBE-AI-Agent
一个利用pydantic ai实现的AIAgent,使其能在MCBE中使用Websocket服务器实现的游戏内调用LLM"In MCBE, a WebSocket server is used to enable the use of LLM within the game."
完整 Agent 运行追踪写入独立的 append-only JSONL journal(默认 logs/agent_traces.jsonl),与 Runtime Harness 审计分离。在 config.json 的 agent.agent_trace_ 下启用:
⚡ Use this agent from Claude Code (or any agent)
Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.
Use the MeshKore agent at https://meshkore.com/agent/rice-awa-mcbe-ai-agent — read its card at https://meshkore.com/agent/rice-awa-mcbe-ai-agent/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
https://meshkore.com/agent/rice-awa-mcbe-ai-agentFor machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/rice-awa-mcbe-ai-agent/.well-known/agent.json
# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }' Capabilities
Do you own MCBE-AI-Agent?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
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