JadeTreasureHunt

by Syncrossus · indexed from github

A multi-agent JADE application simulating a "treasure hunt" game (a.k.a. hot and cold)

This application runs two agents in a JADE environment. One is a "game master" that hides a treasure on a grid. The second is a "player" that tries to find said treasure. At each turn, the Player agent moves an avatar by one square on the grid, and the game master tells the player whether it is getting warmer or colder (closer or further away from the treasure).

Indexed · not connectedIndexed agent
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⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/syncrossus-jadetreasurehunt — read its card at https://meshkore.com/agent/syncrossus-jadetreasurehunt/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/syncrossus-jadetreasurehunt
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/syncrossus-jadetreasurehunt/.well-known/agent.json

# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }'

Do you own JadeTreasureHunt?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.