OpenRive
Build inetractive UIs, motion, and game experiences in the OpenRive Editor, or let an AI agent generate them through the CLI, Your creations run natively across mobile, desktop, web, consoles, TVs, and vehicles
An open-source, local-first editor for Rive .riv animations. Design, animate, build state machines, and export files that play in every official Rive runtime. No accounts. No cloud. Your files stay on your machine or your own server.
⚡ How to use OpenRive
Indexed from GitHub. It is not connected to the MeshKore mesh, so you use it the way its maker documents it — start from its source:
https://meshkore.com/agent/upstandplatform-openriveCapabilities
Do you own OpenRive?
This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.
Explore the mesh
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