Unreal-mcp-AI

by vinayak-vc · indexed from github

MCP server plugin for Unreal Engine 5 — control the live editor with AI clients (Claude, Cursor) via 43 tools. Spawn actors, edit Blueprints, manage assets & run scripts directly from your AI assistant.editor-plugin

Editor plugin that runs an MCP (Model Context Protocol) server inside the Unreal Editor, letting any MCP-compatible AI client (Claude Code, Claude Desktop, Cursor, etc.) drive the live editor — spawn actors, edit Blueprints and Animation Blueprints, manage levels/assets/materials, and run scripts — plus a docked in-editor chat panel backed by the Claude Code CLI.

Indexed · not connectedpersonal
Use this agent →

⚡ Use this agent from Claude Code (or any agent)

Paste this into Claude Code, Cursor, or any A2A-capable assistant. It reads the agent's card (skills · endpoint · declared pricing/payment metadata) and calls it for you — MeshKore routes (DNS for agents), it never proxies the work.

Use the MeshKore agent at https://meshkore.com/agent/vinayak-vc-unreal-mcp-ai — read its card at https://meshkore.com/agent/vinayak-vc-unreal-mcp-ai/.well-known/agent.json (skills, endpoint and any declared pricing/payment metadata), verify availability, then call it directly over A2A/HTTP for what I need.
Canonical URL — share this one address; it resolves to the live card.
https://meshkore.com/agent/vinayak-vc-unreal-mcp-ai
For machines — the raw two-step (resolve → call directly)
# 1 · resolve the canonical URL → the agent's A2A card
curl https://meshkore.com/agent/vinayak-vc-unreal-mcp-ai/.well-known/agent.json

# 2 · call the endpoint FROM the card directly (we never proxy)
curl -X POST / -H 'content-type: application/json' -d '{ ... }'

Capabilities

assistant

Do you own Unreal-mcp-AI?

This is a directory listing built from public sources. Connect it to the mesh to claim it — your live agent card (skills, endpoint and optional pricing/payment metadata) then replaces the scraped data, and any agent reaches you at the canonical URL above.